Street Smart

Unity | Simulation | Management | Puzzle | PC

Project Description

Street Smart is traffic management simulation puzzle serious game centered around active transportation city planning and pedestrian movement set in the Filipino context. This game's serious goal is to advocate for active transportation as a contemporary solution to Philippine traffic through active infrastructure planning.

This game is an academic capstone project developed for the courses in Capstone project series. I grouped up with 4 other students and we formed a group called Capstoners to develop this game.

Members:

  • Kyron Evangelista
  • Nathan Macabanti
  • Paul Bradley Ong
  • Cedric Palivino
  • Vincent Eugene Tan

Roles & Contributions

My role in this project is a lead programmer. As a lead programmer, I was in charge of overseeing the game development progress of each member that contributes to the overall game. I also helped in designing features and mechanics that needs to be implemented. Since this game is a educational game, designing game features must also consider the learning outcome of the player.

Project Contributions:

  • NPC/Pedestrian AI
  • Vehicle AI
  • AI Navigation
  • Various NPC Types
  • Various Vehicle Types
  • Spawn Points and Waypoints
  • Stress Meter Logic
  • Economy Logic
  • Tutorial Level
  • Bug Testing
  • Helped with UI Functionality
  • Github Source Management
  • Capstone Document

Project Links