Unity | Visual Novel | Story-Rich | Puzzle | Match-3 | PC
MagiHimeDive is a game that tells the life of a person with gacha addiction and possibly depression. To tell this story, the game is split into two halves: a visual novel portion that follows the main character going through daily life in the real world, and a puzzle game with scripted gacha elements that the main character plays in his downtime.
This game is an academic project developed for the courses in IEPROJ (Game Project) series. I grouped with 6 other students and we formed a group called Otaconnect to develop this game.
My role in this project is a lead programmer. As a lead programmer, I was in charge of overseeing the game development progress of each member that contributes to the overall game.