Japanese House

Unity | Unity-Probuilder | 3D Space Showcase

Project Description

A japanese house 3D space built and designed in Unity. This project showcases the some of the 3D graphical features available in Unity such as dynamic materials, lighting, particle effects, and post processing effects.

This 3D space showcase is an academic project developed for the GDFUNDA (Game Development Fundamentals) course. I grouped with 3 other students to design and build this 3D space.

Members:

  • Khalil Jan Arcilla
  • Paul Bradley Ong
  • Abigail Naeomi Ventucillo
  • Vincent Eugene Tan

Roles & Contributions

My role in this project is a level space designer. As a level space designer, I was in charge with placing necessary objects in different areas of the 3D space. I also worked on the different some of the custom-made materials and probuilder 3D models that were required for the project submission.

Project Contributions:

  • Created Some Custom-made Materials
  • Created Some Custom-made 3D Models Objects (using Probuilder)
  • Lighting Effects and Reflective Matrials
  • Leaves Particle Effects
  • Helped with Post Processing Effects
  • GitHub Source Management

Project Links